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Showing posts from October, 2024

CAGD Classic Car Week 3

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Classic Car: Week 3  Week 3. It's here. This one was hard because I had barely enough time to actually work on anything outside of class. I haven't fixed any N-gons yet, but I have fleshed out the entirety of the car. Next, it's adding parts that are attachable, such as windows, the rims, and prestige.  as for challenges, it's all time related this week. Because of attending Lightbox during the weekend, it meant I had to finish all assignments due in that week, and that left me with very little time for my car. On a more positive note, I did manage to figure out how to fix my n-gon problems, I just haven't fixed it in model yet.   For next week, I'm going to mainly focus on modeling this car and finishing it by Sunday night, when I'll be posting my final blog. All I have left is separating pieces, fixing a bit of the topology, UVing, and putting everything into Toolbag!  That's a wrap for this week, and I'll be slaving myself away for the rest of the...

CAGD Classic Car Week 2

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 Classic Car: Week 2  Another week into modeling my 1958 Plymouth Fury. I’ve ran into a few issues. Namely, n-gons. When working on the wheel’s I figured out how to solve the issue with the back half, but when I got to the front half, I couldn’t wrap my head around it. So I decided to leave it, and work on the rest to come back at a later date. Now when it comes to references, PureRef is saving my life. I’ve pulled up a bunch of different angles to work from, thankfully there’s a lot of photos out there. Modeling straight from the curve tools is a bit of a challenge since some of them aren’t aligned as I had initially thought, but that’s what my references outline is for.  Another modeling challenge I’ve ran into is the bumper. I have it outlined but it’s still a bit confusing trying to figure out the actual depth, where one-part ends and another begins. This is mostly due to the car being very rounded in those areas so it’s harder than it would be with the front. At leas...

CAGD 330 Classic Car Week 1

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Week 1: Classic Car  To start off, this is my first week modeling my Classic Car, a 1958 Plymouth Fury, for CAGD 330. I started by setting up my reference pictures in Maya, making sure they're all scaled correctly, and then outlining my car with a "CV curve tool". It was my first time actually using this method to model, and I actually like it. I've found it to help my understanding of how the car parts will connect, and the general shape I should go for, instead of just trying to match it to a 2D outline. Here's the outline reference image I used.    Now with my curves built, I was beginning to have an idea of how much time I would have to put into this project. This car by all means, is not going to be easy. It has a few unique details that I'll have to add in once done, specifically the hood emblem, and "tails" ex.    Thankfully there are a lot of reference photos of this car surfing the internet, so the amount of angles I have to study are nearly...

Classic Car Presentation - 330

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 Classic Car Presentation - 330     For this assignment, I wanted something I could get a lot of references for, and a car that looked cool. So, my first choice for this assignment will be the 1958 Plymouth Fury Sport.  Before starting, I also found the blueprint needed to get accurate measurements for this assignment (Thank you Frank for providing the website).